What is new

Every build, newest first.

1.0.0

The first release, September 2026. Minecraft Java 26.3, Fabric, macOS 13 or newer on Apple Silicon. Watch the launch film.

  • Metal ray tracing for sun shadows, sky visibility, one-bounce global illumination, water reflections (with the player and entities in them) and the fog's sun and sky visibility. Hardware ray tracing on M3 and later; M1 and M2 run the same kernels in software.
  • Deferred physically based rendering with four-cascade PCSS soft shadows, SSAO, contact shadows and screen-space reflections.
  • The water engine: a fetch-limited wave spectrum, a simulated ripple field with splashes, boat wakes and rain rings, caustics, falling water and plunge pools, streams, shorelines and ice.
  • Volumetric fog and light shafts colored by stained glass, the square clouds and sun lit by the atmosphere model, sunsets, stars, nebulae and a flowing aurora.
  • Weather that knows where it rains and snows: dry deserts, snow biomes, shelter under roofs and leaves, storms, lightning and snow on leaves.
  • Colored block light with flickering flames, dynamic lights from held items, glass mirrors, the Nether and the End.
  • The extended render distance: level-of-detail terrain far past the vanilla render distance, with its own shadow map and a seam that follows vanilla's round edge.
  • Resource packs: custom entity models and animations, and LabPBR 1.3 normal and specular maps for blocks, items, block entities and mobs.
  • A settings screen on K with four quality profiles, a switch for every feature, pass timings and an Advanced page. The first launch picks a quality level for your chip.

Known limits

  • Measured on one machine, an M4 Max. On an M1 or M2, start on Medium or High.
  • Generate horizon saves the far terrain it generates into your singleplayer world. Turn it off before opening a world you want untouched.
  • Depth of field is off by default, and MetalFX upscaling is experimental.
  • The first-person hand is drawn by vanilla.
  • On other platforms the mod loads but stays off.